Guides from the production side.
Practical writing on publishing contracts, production, and platform delivery. Written from experience, not from a template.
What '50/50' actually means
The revenue split is the number everyone talks about in the pitch. It is also probably the least useful number in the whole contract.
What a publisher actually reads in your pitch deck
A publisher isn't just evaluating your game. They're building a risk model.
Publisher's Game Budget Calculator
Build a realistic project budget from dev costs, publisher markup, marketing, and services. The starting point for any deal conversation.
DECKS
Coming soon
More guides in production.